<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
  <channel>
    <title>Epic Games on IT News</title>
    <link>https://it-news.uk/tags/epic-games/</link>
    <description>Recent content in Epic Games on IT News</description>
    <generator>Hugo</generator>
    <language>en-us</language>
    <lastBuildDate>Sat, 04 Jul 2026 00:00:00 +0800</lastBuildDate>
    <atom:link href="https://it-news.uk/tags/epic-games/index.xml" rel="self" type="application/rss+xml" />
    <item>
      <title>Epic&#39;s Tim Sweeney Hints AI Could Save Destiny by Slashing Content Costs</title>
      <link>https://it-news.uk/posts/epic-ceo-tim-sweeney-ai-could-save-destiny-content-costs/</link>
      <pubDate>Sat, 04 Jul 2026 00:00:00 +0800</pubDate>
      <guid>https://it-news.uk/posts/epic-ceo-tim-sweeney-ai-could-save-destiny-content-costs/</guid>
      <description>&lt;p&gt;Tim Sweeney has a reputation for saying what he thinks. The Epic Games CEO&amp;rsquo;s latest target? The economics of live-service games — and he thinks AI might be the answer nobody&amp;rsquo;s talking about.&lt;/p&gt;&#xA;&lt;p&gt;In a reply to a Forbes report that broke down Destiny&amp;rsquo;s persistent profitability problems, Sweeney was characteristically blunt. &amp;ldquo;If only some novel new technology could emerge to solve problem number one, allowing games like Destiny to keep evolving,&amp;rdquo; he wrote.&lt;/p&gt;&#xA;&lt;p&gt;For context, that was sarcasm.&lt;/p&gt;&#xA;&lt;img src=&#34;https://it-news.uk/images/itnews-972484-0.jpg&#34; alt=&#34;Epic Games CEO Tim Sweeney suggests AI could reduce the cost of producing live-s — Image 1&#34;&gt;</description>
    </item>
    <item>
      <title>Epic Games Store is Giving Away River City Girls 2 and a Cult Horror Classic This Week</title>
      <link>https://it-news.uk/posts/epic-games-store-free-river-city-girls-2/</link>
      <pubDate>Fri, 03 Jul 2026 00:00:00 +0800</pubDate>
      <guid>https://it-news.uk/posts/epic-games-store-free-river-city-girls-2/</guid>
      <description>&lt;p&gt;Epic Games Store refreshes its free game lineup every Thursday, and this week&amp;rsquo;s pair covers two very different ends of the gaming spectrum: a colorful arcade brawler and a psychological horror game based on one of sci-fi&amp;rsquo;s most disturbing short stories.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Apple and Epic face off at the Supreme Court over App Store commissions</title>
      <link>https://it-news.uk/posts/apple-epic-supreme-court-app-store-commissions/</link>
      <pubDate>Wed, 01 Jul 2026 00:00:00 +0800</pubDate>
      <guid>https://it-news.uk/posts/apple-epic-supreme-court-app-store-commissions/</guid>
      <description>&lt;p&gt;The US Supreme Court agreed this week to hear the long-running legal battle between Apple and Epic Games, setting the stage for a final ruling on how much control Apple can exert over payments inside its App Store.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Unreal Engine 5.8 Released as &#39;Most Stable Version Yet&#39; — Targets Game Stuttering and Lag</title>
      <link>https://it-news.uk/posts/unreal-engine-5-8-most-stable-version/</link>
      <pubDate>Wed, 24 Jun 2026 00:00:00 +0800</pubDate>
      <guid>https://it-news.uk/posts/unreal-engine-5-8-most-stable-version/</guid>
      <description>&lt;p&gt;Epic Games has officially unveiled Unreal Engine 5.8, describing it as the engine&amp;rsquo;s most significant update yet and, critically, its most stable version ever released. The announcement, published on the Unreal Engine blog on June 23, comes with a clear promise to developers: fewer dropped frames and dramatically reduced stuttering in real-time rendering.&lt;/p&gt;</description>
    </item>
  </channel>
</rss>
